DarkTree Voice Meter Version: 2.00 Modified: 08/27/2002 Author: Scott Coulter // Voice Meter Pref_Map: Planar Rep_Frame: 1 Type: Color Source: TEXTURE Aspect_Width: 10 Aspect_Height: 10 Scale: 1 Unit_Scale: Inches Heading: 0 Pitch: 0 { Process 1 : Composite Percent { DarkData: 4, 1, 200 Transform: Trans_0 : 3, 0, 0, 0 Trans_1 : 0, 3, 0, 1.5 Trans_2 : 0, 0, 3, 0 Common: Blend_Function : 0.5 Mask : Link_To 0 | Deflection Invert : FALSE Percent: Percent_A : 0.5 Percent_B : 1 } Process 2 : Composite Percent { DarkData: 3, 1, 200 Transform: Trans_0 : 3, 0, 0, 0 Trans_1 : 0, 3, 0, 1.5 Trans_2 : 0, 0, 3, 0 Common: Blend_Function : 0.5 Mask : Link_To 0 | Deflection Invert : FALSE Percent: Percent_A : 0 Percent_B : 1 } Pattern 3 : Stripes Color { DarkData: 0, 0, 200 Transform: Trans_0 : 0.333333, 0, 0, 0 Trans_1 : 0, 0.333333, 0, -0.499999 Trans_2 : 0, 0, 0.333333, 0 Common: Center : Link_To 9 | Percent Width : Link_To 4 | Percent Blend_Function : Link_To 5 | Percent Color: Stripe : Link_To 0 | Stripe Background : Link_To 0 | Background } Generator 4 : Fractal_Noise Function { DarkData: 2, 0, 200 Common: Input : Link_To 6 | Percent Frequency : 2.35 Amplitude : 0.46 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.26 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Percent: Roughness : 0.495 Lacunarity : 0.765 Input_Seed : Link_To 0 | Seed Vary_Regions : TRUE Repeat_Flag : FALSE } Generator 5 : Gain Function { DarkData: 1, 0, 200 Common: Input : 0 Frequency : 1 Amplitude : 0.5 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.5 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Generator: Repeat_Flag : FALSE Gain : 0.15 } Generator 6 : Fractal_Noise Function { DarkData: 3, 0, 200 Common: Input : Link_To 7 | Percent Frequency : 1 Amplitude : 0.5 Phase_Amount : 0.522425 Phase_Min : 0 Phase_Max : 1 Shift : 0.5 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Percent: Roughness : 0.8 Lacunarity : 0.5 Input_Seed : Link_To 0 | Seed Vary_Regions : TRUE Repeat_Flag : FALSE } External 7 : Time Percent { DarkData: 4, 0, 200 Common: B-Spline : HOLD B-Spline-NP : 2 B-Spline-P : 1, 0, FALSE, FALSE B-Spline-P : 100, 1, FALSE, FALSE } Generator 8 : Multiply Function { DarkData: 2, 1, 200 Generator: Function_A : Link_To 6 | Percent Function_B : Link_To 2 | Percent } Generator 9 : Subtract Function { DarkData: 1, 1, 200 Generator: Function_A : Link_To 1 | Percent Function_B : Link_To 8 | Percent } } Trigger_Bank: 1, 100 Tweaker { Tweak : IF_COLOR Tweak : Background Tweak : 5, 32, 0 Tweak : IF_COLOR Tweak : Stripe Tweak : 57, 255, 57 Tweak : IF_PERCENT Tweak : Deflection Tweak : 0 Tweak : IF_INT Tweak : Seed Tweak : 1 }