DarkTree Space::SaturnRings Version: 2.00 Modified: 10/30/2002 Author: Jane Lin // This darktree generates color rings like those around Saturn, // complete with alpha mask to clip out the gaps in the rings. Pref_Map: Planar Rep_Frame: 1 Type: Shaded Source: SHADER Aspect_Width: 10 Aspect_Height: 10 Scale: 1 Unit_Scale: Inches Heading: 0 Pitch: 0 { Generator 1 : Linear Function { DarkData: 7, -1, 200 Common: Input : 0 Frequency : 1 Amplitude : 0.5 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.5 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Generator: Repeat_Flag : FALSE } Generator 2 : Fractal_Noise Function { DarkData: 6, -1, 200 Common: Input : 0 Frequency : 1 Amplitude : 0.12 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.09 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Percent: Roughness : 0.49 Lacunarity : 0.5 Input_Seed : 123 Vary_Regions : TRUE Repeat_Flag : TRUE } Generator 3 : Add Function { DarkData: 5, -1, 200 Generator: Function_A : Link_To 1 | Percent Function_B : Link_To 2 | Percent } Gradient 4 : Absolute_Shells Color { DarkData: 1, -1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 4 Blend_Function : Link_To 3 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.51 Shell_Position_3 : 0.995 Shell_Position_4 : 1 Shell_Position_5 : 1 Shell_Position_6 : 1 Repeat_Flag : FALSE Enable_Clamps : TRUE Color: Shell_Value_1 : 0, 0, 0 Shell_Value_2 : Link_To 5 | Color Shell_Value_3 : Link_To 5 | Color Shell_Value_4 : 0, 0, 0 Shell_Value_5 : 0, 0, 0 Shell_Value_6 : 0, 0, 0 } Gradient 5 : Absolute_Shells Color { DarkData: 2, -1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 3 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.51 Shell_Position_3 : 0.845 Shell_Position_4 : 0.85 Shell_Position_5 : 0.99 Shell_Position_6 : 0.995 Repeat_Flag : FALSE Enable_Clamps : TRUE Color: Shell_Value_1 : 0, 0, 0 Shell_Value_2 : Link_To 7 | Color Shell_Value_3 : Link_To 7 | Color Shell_Value_4 : Link_To 6 | Color Shell_Value_5 : Link_To 6 | Color Shell_Value_6 : 0, 0, 0 } Gradient 6 : Absolute_Shells Color { DarkData: 3, -2, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 3 | Percent Shell_Position_1 : 0.875 Shell_Position_2 : 0.91 Shell_Position_3 : 0.92 Shell_Position_4 : 0.955 Shell_Position_5 : 0.975 Shell_Position_6 : 1 Repeat_Flag : FALSE Enable_Clamps : TRUE Color: Shell_Value_1 : 0, 0, 0 Shell_Value_2 : Link_To 11 | Color Shell_Value_3 : Link_To 11 | Color Shell_Value_4 : Link_To 11 | Color Shell_Value_5 : Link_To 11 | Color Shell_Value_6 : Link_To 11 | Color } Gradient 7 : Absolute_Shells Color { DarkData: 3, -1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 3 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.635 Shell_Position_3 : 0.64 Shell_Position_4 : 0.8 Shell_Position_5 : 0.85 Shell_Position_6 : 0.855 Repeat_Flag : FALSE Enable_Clamps : TRUE Color: Shell_Value_1 : 0, 0, 0 Shell_Value_2 : Link_To 11 | Color Shell_Value_3 : Link_To 8 | Color Shell_Value_4 : Link_To 8 | Color Shell_Value_5 : 0, 0, 0 Shell_Value_6 : 0, 0, 0 } Gradient 8 : Absolute_Shells Color { DarkData: 4, -1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 3 | Percent Shell_Position_1 : 0.635 Shell_Position_2 : 0.635 Shell_Position_3 : 0.69 Shell_Position_4 : 0.771 Shell_Position_5 : 0.848 Shell_Position_6 : 0.85 Repeat_Flag : FALSE Enable_Clamps : TRUE Color: Shell_Value_1 : 0, 0, 0 Shell_Value_2 : Link_To 11 | Color Shell_Value_3 : Link_To 11 | Color Shell_Value_4 : Link_To 11 | Color Shell_Value_5 : Link_To 11 | Color Shell_Value_6 : Link_To 11 | Color } Gradient 9 : Absolute_Shells Percent { DarkData: 1, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 4 Blend_Function : Link_To 18 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.51 Shell_Position_3 : 0.995 Shell_Position_4 : 1 Shell_Position_5 : 1 Shell_Position_6 : 1 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : 0 Shell_Value_2 : Link_To 17 | Percent Shell_Value_3 : Link_To 17 | Percent Shell_Value_4 : 0 Shell_Value_5 : 0 Shell_Value_6 : 0 } Gradient 10 : Absolute_Shells Percent { DarkData: 1, 3, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 4 Blend_Function : Link_To 25 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.51 Shell_Position_3 : 0.995 Shell_Position_4 : 1 Shell_Position_5 : 1 Shell_Position_6 : 1 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : 0 Shell_Value_2 : Link_To 24 | Percent Shell_Value_3 : Link_To 24 | Percent Shell_Value_4 : 0 Shell_Value_5 : 0 Shell_Value_6 : 0 } Control 11 : Switch Color { DarkData: 5, -3, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Input_Seed : Link_To 0 | Seed Weight_1 : 1 Weight_2 : 1 Weight_3 : 0 Weight_4 : 0 Weight_5 : 0 Color: Background_1 : Link_To 31 | Color Background_2 : Link_To 32 | Color Background_3 : 200, 0, 0 Background_4 : 0, 200, 0 Background_5 : 0, 0, 200 } Process 12 : Composite Percent { DarkData: 9, -3, 200 Transform: Trans_0 : 2.7027, 0, 0, 0 Trans_1 : 0, 2.7027, 0, 0 Trans_2 : 0, 0, 2.7027, 0 Common: Blend_Function : 0.5 Mask : Link_To 0 | Ring Variation Invert : FALSE Percent: Percent_A : 1 Percent_B : 0.5 } Gradient 13 : Absolute_Shells Percent { DarkData: 1, 4, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 4 Blend_Function : Link_To 39 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.51 Shell_Position_3 : 0.995 Shell_Position_4 : 1 Shell_Position_5 : 1 Shell_Position_6 : 1 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : Link_To 15 | Percent Shell_Value_2 : Link_To 38 | Percent Shell_Value_3 : Link_To 38 | Percent Shell_Value_4 : Link_To 15 | Percent Shell_Value_5 : 0 Shell_Value_6 : 0 } Process 14 : Composite Percent { DarkData: 5, 5, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Blend_Function : Link_To 45 | Percent Mask : Link_To 0 | Alpha Invert : FALSE Percent: Percent_A : 0 Percent_B : 1 } Process 15 : Composite Percent { DarkData: 5, 6, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Blend_Function : Link_To 46 | Percent Mask : Link_To 0 | Alpha Invert : FALSE Percent: Percent_A : 0 Percent_B : 1 } Shader 16 : DarkTree_Shader Color { DarkData: 0, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Color: Light1_Color : 255, 255, 255 Light1_Rise : 0.7 Light1_Rotate : 0.85 Light2_Color : 128, 128, 128 Light2_Rise : 0.03 Light2_Rotate : 0.15 Surface_Color : Link_To 4 | Color Diffuse_Level : Link_To 0 | Diffuse Diffuse_Function : 0.5 Luminosity : 0.1 Specular_Level : Link_To 9 | Percent Specular_Function : 0.5 Glossiness : Link_To 10 | Percent Metal_Highlight : 0 Anisotropy : 0 Anisotropic_Direction : 0 Reflectivity : 0 Environment : 180, 180, 240 Transparency : 0 Refraction : 1.5 Clear_Coat_Level : 0 Clear_Coat_Glossiness : 0.4 Clear_Coat_Thickness : 0 Clear_Coat_Smoothing : 0 Surface_Bump : 0 Alpha : Link_To 13 | Percent } Gradient 17 : Absolute_Shells Percent { DarkData: 2, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 18 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.51 Shell_Position_3 : 0.845 Shell_Position_4 : 0.85 Shell_Position_5 : 0.99 Shell_Position_6 : 0.995 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : 0 Shell_Value_2 : Link_To 20 | Percent Shell_Value_3 : Link_To 20 | Percent Shell_Value_4 : Link_To 19 | Percent Shell_Value_5 : Link_To 19 | Percent Shell_Value_6 : 0 } Generator 18 : Add Function { DarkData: 5, 1, 200 Generator: Function_A : Link_To 21 | Percent Function_B : Link_To 22 | Percent } Gradient 19 : Absolute_Shells Percent { DarkData: 3, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 18 | Percent Shell_Position_1 : 0.875 Shell_Position_2 : 0.91 Shell_Position_3 : 0.92 Shell_Position_4 : 0.955 Shell_Position_5 : 0.975 Shell_Position_6 : 1 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : 0 Shell_Value_2 : Link_To 0 | Specular Shell_Value_3 : 0 Shell_Value_4 : Link_To 0 | Specular Shell_Value_5 : 0 Shell_Value_6 : Link_To 0 | Specular } Gradient 20 : Absolute_Shells Percent { DarkData: 3, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 18 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.635 Shell_Position_3 : 0.64 Shell_Position_4 : 0.8 Shell_Position_5 : 0.85 Shell_Position_6 : 0.855 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : 0 Shell_Value_2 : Link_To 0 | Specular Shell_Value_3 : Link_To 23 | Percent Shell_Value_4 : Link_To 23 | Percent Shell_Value_5 : 0 Shell_Value_6 : 0 } Generator 21 : Linear Function { DarkData: 7, 1, 200 Common: Input : 0 Frequency : 1 Amplitude : 0.5 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.5 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Generator: Repeat_Flag : FALSE } Generator 22 : Fractal_Noise Function { DarkData: 6, 1, 200 Common: Input : 0 Frequency : 1 Amplitude : 0.12 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.09 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Percent: Roughness : 0.49 Lacunarity : 0.5 Input_Seed : 123 Vary_Regions : TRUE Repeat_Flag : TRUE } Gradient 23 : Absolute_Shells Percent { DarkData: 4, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 18 | Percent Shell_Position_1 : 0.635 Shell_Position_2 : 0.635 Shell_Position_3 : 0.69 Shell_Position_4 : 0.771 Shell_Position_5 : 0.848 Shell_Position_6 : 0.85 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : 0 Shell_Value_2 : Link_To 0 | Specular Shell_Value_3 : 0 Shell_Value_4 : Link_To 0 | Specular Shell_Value_5 : 0 Shell_Value_6 : Link_To 0 | Specular } Gradient 24 : Absolute_Shells Percent { DarkData: 2, 3, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 25 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.51 Shell_Position_3 : 0.845 Shell_Position_4 : 0.85 Shell_Position_5 : 0.99 Shell_Position_6 : 0.995 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : 0 Shell_Value_2 : Link_To 27 | Percent Shell_Value_3 : Link_To 27 | Percent Shell_Value_4 : Link_To 26 | Percent Shell_Value_5 : Link_To 26 | Percent Shell_Value_6 : 0 } Generator 25 : Add Function { DarkData: 5, 3, 200 Generator: Function_A : Link_To 28 | Percent Function_B : Link_To 29 | Percent } Gradient 26 : Absolute_Shells Percent { DarkData: 3, 2, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 25 | Percent Shell_Position_1 : 0.875 Shell_Position_2 : 0.91 Shell_Position_3 : 0.92 Shell_Position_4 : 0.955 Shell_Position_5 : 0.975 Shell_Position_6 : 1 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : 0 Shell_Value_2 : Link_To 0 | Glossiness Shell_Value_3 : 0 Shell_Value_4 : Link_To 0 | Glossiness Shell_Value_5 : 0 Shell_Value_6 : Link_To 0 | Glossiness } Gradient 27 : Absolute_Shells Percent { DarkData: 3, 3, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 25 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.635 Shell_Position_3 : 0.64 Shell_Position_4 : 0.8 Shell_Position_5 : 0.85 Shell_Position_6 : 0.855 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : 0 Shell_Value_2 : Link_To 0 | Glossiness Shell_Value_3 : Link_To 30 | Percent Shell_Value_4 : Link_To 30 | Percent Shell_Value_5 : 0 Shell_Value_6 : 0 } Generator 28 : Linear Function { DarkData: 7, 3, 200 Common: Input : 0 Frequency : 1 Amplitude : 0.5 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.5 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Generator: Repeat_Flag : FALSE } Generator 29 : Fractal_Noise Function { DarkData: 6, 3, 200 Common: Input : 0 Frequency : 1 Amplitude : 0.12 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.09 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Percent: Roughness : 0.49 Lacunarity : 0.5 Input_Seed : 123 Vary_Regions : TRUE Repeat_Flag : TRUE } Gradient 30 : Absolute_Shells Percent { DarkData: 4, 3, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 25 | Percent Shell_Position_1 : 0.635 Shell_Position_2 : 0.635 Shell_Position_3 : 0.69 Shell_Position_4 : 0.771 Shell_Position_5 : 0.848 Shell_Position_6 : 0.85 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : 0 Shell_Value_2 : Link_To 0 | Glossiness Shell_Value_3 : 0 Shell_Value_4 : Link_To 0 | Glossiness Shell_Value_5 : 0 Shell_Value_6 : Link_To 0 | Glossiness } Process 31 : HSV_Attractor Color { DarkData: 6, -4, 200 Transform: Trans_0 : 0.37, 0, 0, 0 Trans_1 : 0, 0.37, 0, 0 Trans_2 : 0, 0, 0.37, 0 Color: Background : 255, 0, 0 Target : Link_To 0 | Ring Color Hue_Invert : FALSE Sat_Invert : FALSE Val_Invert : FALSE Hue_Amount : 1 Sat_Amount : Link_To 33 | Percent Val_Amount : Link_To 34 | Percent } Process 32 : HSV_Attractor Color { DarkData: 6, -3, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Color: Background : 0, 0, 0 Target : Link_To 0 | Ring Color Hue_Invert : FALSE Sat_Invert : FALSE Val_Invert : FALSE Hue_Amount : 1 Sat_Amount : Link_To 35 | Percent Val_Amount : Link_To 36 | Percent } Control 33 : Randomizer Percent { DarkData: 7, -4, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Input_Seed : 51 Percent: Percent_Minimum : Link_To 12 | Percent Percent_Maximum : 1 } Control 34 : Randomizer Percent { DarkData: 8, -4, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Input_Seed : 52 Percent: Percent_Minimum : Link_To 37 | Percent Percent_Maximum : 1 } Control 35 : Randomizer Percent { DarkData: 7, -3, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Input_Seed : 53 Percent: Percent_Minimum : Link_To 12 | Percent Percent_Maximum : 1 } Control 36 : Randomizer Percent { DarkData: 8, -3, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Input_Seed : 54 Percent: Percent_Minimum : Link_To 37 | Percent Percent_Maximum : 1 } Process 37 : Composite Percent { DarkData: 9, -4, 200 Transform: Trans_0 : 2.7027, 0, 0, 0 Trans_1 : 0, 2.7027, 0, 0 Trans_2 : 0, 0, 2.7027, 0 Common: Blend_Function : 0.5 Mask : Link_To 0 | Ring Variation Invert : FALSE Percent: Percent_A : 1 Percent_B : 0 } Gradient 38 : Absolute_Shells Percent { DarkData: 2, 4, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 39 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.51 Shell_Position_3 : 0.845 Shell_Position_4 : 0.85 Shell_Position_5 : 0.99 Shell_Position_6 : 0.995 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : Link_To 15 | Percent Shell_Value_2 : Link_To 41 | Percent Shell_Value_3 : Link_To 41 | Percent Shell_Value_4 : Link_To 40 | Percent Shell_Value_5 : Link_To 40 | Percent Shell_Value_6 : Link_To 15 | Percent } Generator 39 : Add Function { DarkData: 5, 4, 200 Generator: Function_A : Link_To 42 | Percent Function_B : Link_To 43 | Percent } Gradient 40 : Absolute_Shells Percent { DarkData: 3, 5, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 2 Blend_Function : Link_To 39 | Percent Shell_Position_1 : 0.875 Shell_Position_2 : 0.91 Shell_Position_3 : 0.92 Shell_Position_4 : 0.955 Shell_Position_5 : 0.975 Shell_Position_6 : 1 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : Link_To 15 | Percent Shell_Value_2 : Link_To 14 | Percent Shell_Value_3 : 0.995 Shell_Value_4 : 1 Shell_Value_5 : 1 Shell_Value_6 : 1 } Gradient 41 : Absolute_Shells Percent { DarkData: 3, 4, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 6 Blend_Function : Link_To 39 | Percent Shell_Position_1 : 0.51 Shell_Position_2 : 0.635 Shell_Position_3 : 0.64 Shell_Position_4 : 0.8 Shell_Position_5 : 0.85 Shell_Position_6 : 0.855 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : Link_To 15 | Percent Shell_Value_2 : Link_To 14 | Percent Shell_Value_3 : Link_To 44 | Percent Shell_Value_4 : Link_To 44 | Percent Shell_Value_5 : Link_To 15 | Percent Shell_Value_6 : Link_To 15 | Percent } Generator 42 : Linear Function { DarkData: 7, 4, 200 Common: Input : 0 Frequency : 1 Amplitude : 0.5 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.5 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Generator: Repeat_Flag : FALSE } Generator 43 : Fractal_Noise Function { DarkData: 6, 4, 200 Common: Input : 0 Frequency : 1 Amplitude : 0.12 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.09 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Percent: Roughness : 0.49 Lacunarity : 0.5 Input_Seed : 123 Vary_Regions : TRUE Repeat_Flag : TRUE } Gradient 44 : Absolute_Shells Percent { DarkData: 4, 4, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Mapping_Type : CYLINDRICAL_2D Number_Of_Shells : 2 Blend_Function : Link_To 39 | Percent Shell_Position_1 : 0.635 Shell_Position_2 : 0.635 Shell_Position_3 : 0.69 Shell_Position_4 : 0.771 Shell_Position_5 : 0.848 Shell_Position_6 : 0.85 Repeat_Flag : FALSE Enable_Clamps : TRUE Percent: Shell_Value_1 : Link_To 15 | Percent Shell_Value_2 : Link_To 14 | Percent Shell_Value_3 : 1 Shell_Value_4 : 1 Shell_Value_5 : 0.995 Shell_Value_6 : 1 } Generator 45 : Linear Function { DarkData: 6, 5, 200 Common: Input : 0 Frequency : 2 Amplitude : 0.5 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.5 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Generator: Repeat_Flag : FALSE } Generator 46 : Linear Function { DarkData: 6, 6, 200 Common: Input : 0 Frequency : 2 Amplitude : 0.5 Phase_Amount : 1 Phase_Min : 0 Phase_Max : 1 Shift : 0.5 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Generator: Repeat_Flag : FALSE } } Trigger_Bank: 1, 1 Tweaker { Tweak : IF_COLOR Tweak : Ring Color Tweak : 225, 155, 69 Tweak : IF_PERCENT Tweak : Ring Variation Tweak : 0.6 Tweak : IF_PERCENT Tweak : Specular Tweak : 0.2 Tweak : IF_PERCENT Tweak : Glossiness Tweak : 0.2 Tweak : IF_PERCENT Tweak : Diffuse Tweak : 1 Tweak : IF_PERCENT Tweak : Alpha Tweak : 0.5 Tweak : IF_INT Tweak : Seed Tweak : 2 }