DarkTree2.5/ texture reuse

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Reuse and Modify

When you design a procedural, you’re really creating a recipe...DarkTree does the cooking :-).

By changing this procedural recipe, a little or a lot, you can quickly adapt a texture to fit a director’s or your own vision.

The examples to the right show a series of simple changes to a mud spattered metal ball texture.  This series of changes took less than 10 minutes to complete.

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