DarkTree Pinon Pine Bark Version: 2.00 Modified: 02/17/2003 Author: Grimalkin // This darktree was made for the Feb. Texture Challenge, and // flowed from a happy accident, created probably over a year ago.! Pref_Map: Cylindrical Rep_Frame: 1 Type: Shaded Source: SHADER Aspect_Width: 10 Aspect_Height: 10 Scale: 1 Unit_Scale: Inches Heading: 0 Pitch: 0 { Noise 1 : Swirls Color { DarkData: 4, -1, 200 Transform: Trans_0 : 3.12156, 0, 0, 0 Trans_1 : 0, 11.358, 0, 0 Trans_2 : 0, 0, 1.80582, 0 Common: Roughness : 0.03 Blend_Function : 0 Brightness : 0.5 Contrast : 0.685 Input_Seed : 5 Color: Low : 11, 7, 4 High : Link_To 8 | Color } Natural 2 : Clouds Color { DarkData: 1, -1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.5 Lacunarity : 0.5 Lacunarity_Lock : TRUE Density : Link_To 0 | Lichen Density Puff_Size : Link_To 0 | Lichen Size Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 1 Input_Seed : Link_To 0 | Lichen Placing Color: Background : Link_To 9 | Color Puff : 166, 199, 166 } Process 3 : Composite Bump { DarkData: 1, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Blend_Function : 0.5 Mask : Link_To 14 | Percent Invert : FALSE Bump: Bump_A : Link_To 12 | Bump Bump_B : Link_To 15 | Bump } Natural 4 : Pumice Bump { DarkData: 3, 2, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Pit_Depth : 0.5 Lacunarity : 0.5 Lacunarity_Lock : TRUE Roughness : 0.451 Brightness : 0.5 Contrast : 0.5 Pit_Size : 0.25 Density : 3 Strata_Function : 0 Blend_Function : 0 Input_Seed : 1 Bump: Pit : 0 Background : 1 Bump_Scale : -0.61 } Shader 5 : DarkTree_Shader Color { DarkData: 0, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Color: Light1_Color : 255, 255, 255 Light1_Rise : 0.993 Light1_Rotate : 0.85 Light2_Color : 232, 227, 210 Light2_Rise : 0 Light2_Rotate : 0 Surface_Color : Link_To 2 | Color Diffuse_Level : 1 Diffuse_Function : 0.5 Luminosity : 0.1 Specular_Level : 0.2 Specular_Function : 0.5 Glossiness : 0.2 Metal_Highlight : 0 Anisotropy : 0 Anisotropic_Direction : 0 Reflectivity : 0 Environment : 180, 180, 240 Transparency : 0 Refraction : 1.5 Clear_Coat_Level : 0 Clear_Coat_Glossiness : 0.4 Clear_Coat_Thickness : 0 Clear_Coat_Smoothing : 0 Surface_Bump : Link_To 3 | Bump Alpha : 1 } Deform 6 : Turbulence Color { DarkData: 3, -1, 200 Transform: Trans_0 : 0.896057, 0, 0, 0 Trans_1 : 0, 0.250201, 0, 0 Trans_2 : 0, 0, 0.666667, 0 Common: Turbulence : 0.581 Density : 0.76 Distortion : 0.76 Scale_Factor : 1.55 Input_Seed : 7 Color: Background : Link_To 1 | Color } Deform 7 : Turbulence Bump { DarkData: 3, 0, 200 Transform: Trans_0 : 0.148565, 0, 0, 0 Trans_1 : 0, 0.0446846, 0, 0 Trans_2 : 0, 0, 0.0742827, 0 Common: Turbulence : 0.581 Density : 0.623 Distortion : 0.67 Scale_Factor : 1.8 Input_Seed : 7 Bump: Background : Link_To 16 | Bump } Natural 8 : Lumps Color { DarkData: 5, -1, 200 Transform: Trans_0 : 46.6666, 0, 0, 0 Trans_1 : 0, 22.5989, 0, 20 Trans_2 : 0, 0, 46.6667, 0 Common: Lump_Size : 0.017 Density : 0.795 Blend_Function : 0 Input_Seed : 1 Sampling_Options : NONE Color: Background : Link_To 10 | Color Lumps : 6, 5, 5 } Natural 9 : Clouds Color { DarkData: 2, -1, 200 Transform: Trans_0 : 5, 0, 0, 0 Trans_1 : 0, 2.13675, 0, 0 Trans_2 : 0, 0, 10, 0 Common: Roughness : 0.658 Lacunarity : 0.435 Lacunarity_Lock : FALSE Density : 2 Puff_Size : 0.384 Strata_Function : 0 Blend_Function : 0 Brightness : 0.578 Contrast : 0.934 Input_Seed : 14 Color: Background : Link_To 6 | Color Puff : 10, 8, 9 } Noise 10 : Fractal Color { DarkData: 6, -1, 200 Transform: Trans_0 : 0.0159747, 0, 0, 0 Trans_1 : 0, 0.0239639, 0, -0.479279 Trans_2 : 0, 0, 0.0159746, 0 Common: Roughness : 0.6 Lacunarity : 0.5 Lacunarity_Lock : TRUE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.931 Input_Seed : 3 Color: Low : Link_To 0 | Brown Bark Shade High : Link_To 11 | Color } Noise 11 : Fractal Color { DarkData: 7, -1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.6 Lacunarity : 0.5 Lacunarity_Lock : TRUE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.931 Input_Seed : 1 Color: Low : 252, 245, 231 High : 125, 123, 110 } Natural 12 : Clouds Bump { DarkData: 2, 0, 200 Transform: Trans_0 : 5, 0, 0, 0 Trans_1 : 0, 2.13675, 0, 0 Trans_2 : 0, 0, 10, 0 Common: Roughness : 0.658 Lacunarity : 0.435 Lacunarity_Lock : FALSE Density : 2 Puff_Size : 0.384 Strata_Function : 0 Blend_Function : 0 Brightness : 0.578 Contrast : 0.934 Input_Seed : 14 Bump: Background : Link_To 7 | Bump Puff : 1 Bump_Scale : 1 } External 13 : Image Color { DarkData: 1, 3, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Interpolate : TRUE Tile : FALSE Mapping_Type : PLANAR_2D Filename : Color: Background : 116, 112, 104 } Natural 14 : Clouds Percent { DarkData: 2, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.5 Lacunarity : 0.5 Lacunarity_Lock : TRUE Density : Link_To 0 | Lichen Density Puff_Size : Link_To 0 | Lichen Size Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.999 Input_Seed : Link_To 0 | Lichen Placing Percent: Background : 0 Puff : 1 } Natural 15 : Clouds Bump { DarkData: 2, 2, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.5 Lacunarity : 0.5 Lacunarity_Lock : TRUE Density : Link_To 0 | Lichen Density Puff_Size : Link_To 0 | Lichen Size Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 1 Input_Seed : Link_To 0 | Lichen Placing Bump: Background : 0 Puff : Link_To 4 | Bump Bump_Scale : 2.7 } Natural 16 : Gravel Bump { DarkData: 4, 0, 200 Transform: Trans_0 : 1.34621, 0, 0, 0 Trans_1 : 0, 10.4734, 0, 0 Trans_2 : 0, 0, 1.34621, 0 Common: Input_Seed : 1 Roughness : 0.5 Lacunarity : 0.5 Lacunarity_Lock : TRUE Rock_Height : 0.5 Gap_Size : 0.65 Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.5 Bump: Background : 0 Rocks : 1 Bump_Scale : 0.06 } } Trigger_Bank: 1, 1 Tweaker { Tweak : IF_INT Tweak : Lichen Placing Tweak : 16 Tweak : IF_COLOR Tweak : Brown Bark Shade Tweak : 206, 171, 135 Tweak : IF_COLOR Tweak : Grey Bark Color Tweak : 125, 123, 110 Tweak : IF_COLOR Tweak : Lightest Bark Color Tweak : 252, 245, 231 Tweak : IF_INT Tweak : Lichen Density Tweak : 2 Tweak : IF_PERCENT Tweak : Lichen Size Tweak : 0.31 }