DarkTree Seurat Version: 2.00 Modified: 02/04/2003 Author: // Created for the January DarkSim Texture Challenge. Intended to // post-process an image in a style like Seurat's painting. Pref_Map: Planar Rep_Frame: 1 Type: Shaded Source: SHADER Aspect_Width: 10 Aspect_Height: 10 Scale: 1 Unit_Scale: Inches Heading: 0 Pitch: 0 { External 1 : Image Color { DarkData: 7, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Interpolate : FALSE Tile : FALSE Mapping_Type : PLANAR_2D Filename : G:\darktree_challenge\images\JanTextures\KaulapapaPark.JPG Color: Background : 0, 0, 0 } Noise 2 : Fractal_1 Color { DarkData: 3, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.99 Lacunarity : 0.99 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.99 Input_Seed : 46 Color: Low : Link_To 25 | Color High : Link_To 8 | Color } Noise 3 : Fractal Color { DarkData: 4, -2, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.99 Lacunarity : 0.99 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.99 Input_Seed : 52 Color: Low : Link_To 24 | Color High : Link_To 7 | Color } Noise 4 : Fractal Color { DarkData: 3, -1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.99 Lacunarity : 0.99 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.99 Input_Seed : 187 Color: Low : Link_To 3 | Color High : Link_To 26 | Color } Noise 5 : Fractal Color { DarkData: 2, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.99 Lacunarity : 0.98 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.85 Input_Seed : 203 Color: Low : Link_To 2 | Color High : Link_To 4 | Color } Process 6 : Lighten Color { DarkData: 6, -1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Invert : FALSE Mask : 0.42 Color: Background : Link_To 1 | Color } Transform 7 : Scale Color { DarkData: 5, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Normalize : FALSE X_Amount : 1.1 Y_Amount : 1.1 Z_Amount : 1 X_Center : -0.16 Y_Center : 0.24 Z_Center : 0 Percent_Moved : 0.268 Color: Background : Link_To 9 | Color } Noise 8 : Fractal Color { DarkData: 4, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.99 Lacunarity : 0.99 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.99 Input_Seed : 42 Color: Low : Link_To 24 | Color High : Link_To 7 | Color } Process 9 : Lighten Color { DarkData: 6, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Invert : FALSE Mask : 0.02 Color: Background : Link_To 1 | Color } Control 10 : Shuffle_Scale Color { DarkData: 3, -2, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Input_Seed : 22 X_Amount : -0.03 Y_Amount : -0.03 Z_Amount : 0 Color: Background : 200, 200, 200 } Process 11 : Composite Color { DarkData: 1, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Blend_Function : 0.5 Mask : Link_To 13 | Percent Invert : FALSE Color: Color_A : Link_To 5 | Color Color_B : Link_To 22 | Color } External 12 : Image Percent { DarkData: 3, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Interpolate : FALSE Tile : FALSE Mapping_Type : PLANAR_2D Filename : G:\darktree_challenge\images\JanTextures\KaulapapaPark.JPG Percent: Background : 0 } Process 13 : Threshold Percent { DarkData: 2, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Invert : FALSE Percent: Threshold : 0.38 Percent_A : 0 Percent_B : 0.4 Sample : Link_To 12 | Percent } Noise 14 : Fractal_1 Color { DarkData: 4, 2, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.99 Lacunarity : 0.99 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.99 Input_Seed : 24 Color: Low : Link_To 18 | Color High : Link_To 15 | Color } Noise 15 : Fractal_1 Color { DarkData: 5, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.99 Lacunarity : 0.99 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.99 Input_Seed : 4 Color: Low : Link_To 16 | Color High : Link_To 17 | Color } Noise 16 : Fractal Color { DarkData: 6, 2, 200 Transform: Trans_0 : 2, 0, 0, 0 Trans_1 : 0, 2, 0, 0 Trans_2 : 0, 0, 2, 0 Common: Roughness : 0.99 Lacunarity : 0.99 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.85 Input_Seed : 40 Color: Low : 0, 0, 255 High : 255, 255, 128 } Noise 17 : Fractal Color { DarkData: 6, 1, 200 Transform: Trans_0 : 2, 0, 0, 0 Trans_1 : 0, 2, 0, 0 Trans_2 : 0, 0, 2, 0 Common: Roughness : 0.99 Lacunarity : 0.99 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.85 Input_Seed : 33 Color: Low : 0, 255, 0 High : 0, 0, 255 } Noise 18 : Fractal_1 Color { DarkData: 5, 2, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.99 Lacunarity : 0.99 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.99 Input_Seed : 63 Color: Low : Link_To 19 | Color High : Link_To 20 | Color } Noise 19 : Fractal Color { DarkData: 7, 2, 200 Transform: Trans_0 : 2, 0, 0, 0 Trans_1 : 0, 2, 0, 0 Trans_2 : 0, 0, 2, 0 Common: Roughness : 0.99 Lacunarity : 0.99 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.75 Input_Seed : 40 Color: Low : 255, 185, 151 High : 0, 202, 202 } Noise 20 : Fractal Color { DarkData: 7, 1, 200 Transform: Trans_0 : 2, 0, 0, 0 Trans_1 : 0, 2, 0, 0 Trans_2 : 0, 0, 2, 0 Common: Roughness : 0.99 Lacunarity : 0.99 Lacunarity_Lock : FALSE Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.85 Input_Seed : 33 Color: Low : 255, 128, 128 High : 128, 128, 255 } Process 21 : Lighten Color { DarkData: 3, 2, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Invert : FALSE Mask : 0.77 Color: Background : Link_To 14 | Color } Process 22 : Fade Color { DarkData: 2, 2, 200 Transform: Trans_0 : 1.33333, 0, 0, -1.37333 Trans_1 : 0, 1.33333, 0, -0.0266667 Trans_2 : 0, 0, 1.33333, -0.2 Common: Invert : FALSE Mask : 0.635 Color: Background : Link_To 21 | Color } Control 23 : Shuffle_Scale Color { DarkData: 5, -3, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Input_Seed : 1 X_Amount : 0.03 Y_Amount : 0.03 Z_Amount : 0 Color: Background : 200, 200, 200 } Transform 24 : Scale Color { DarkData: 5, -1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Normalize : FALSE X_Amount : 0.9 Y_Amount : 0.9 Z_Amount : 0.9 X_Center : -0.2 Y_Center : -0.2 Z_Center : 0 Percent_Moved : 0.217 Color: Background : Link_To 6 | Color } Transform 25 : Scale Color { DarkData: 4, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Normalize : FALSE X_Amount : 1.1 Y_Amount : 1.1 Z_Amount : 1 X_Center : 0.29 Y_Center : -0.09 Z_Center : 0 Percent_Moved : 0.251 Color: Background : Link_To 6 | Color } Transform 26 : Scale Color { DarkData: 4, -1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Normalize : FALSE X_Amount : 0.8 Y_Amount : 0.9 Z_Amount : 0.8 X_Center : 0.4 Y_Center : 0.22 Z_Center : 0 Percent_Moved : 0.253 Color: Background : Link_To 9 | Color } Shader 27 : DarkTree_Shader Color { DarkData: 0, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Color: Light1_Color : 240, 240, 240 Light1_Rise : 0.4 Light1_Rotate : 0.85 Light2_Color : 0, 0, 0 Light2_Rise : 0 Light2_Rotate : 0 Surface_Color : Link_To 11 | Color Diffuse_Level : 0.9 Diffuse_Function : 0.5 Luminosity : 0.4 Specular_Level : 0.15 Specular_Function : 0.5 Glossiness : 0.15 Metal_Highlight : 0 Anisotropy : 0 Anisotropic_Direction : 0 Reflectivity : 0 Environment : 180, 180, 240 Transparency : 0 Refraction : 1.5 Clear_Coat_Level : 0 Clear_Coat_Glossiness : 0.4 Clear_Coat_Thickness : 0 Clear_Coat_Smoothing : 0 Surface_Bump : 0 Alpha : 1 } } Trigger_Bank: 1, 1 Tweaker { }