DarkTree AcidDissolve Version: 2.50 Modified: 11/29/2005 Author: August Swanson // Acid dissolve effect. Pref_Map: Frame Rep_Frame: 18 Type: Shaded Source: SHADER Aspect_Width: 10 Aspect_Height: 10 Scale: 1 Unit_Scale: Meters Heading: 0 Pitch: 0 { Gradient 1 : Mask_Gradient Bump { DarkData: 1, 0, 250 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Version_Number : 100 Number_Of_Shells : 4 Enable_Clamps : TRUE Blend_Function : 0 Shell_Position_5 : 1 Shell_Position_4 : 0.75 Shell_Position_3 : 0.5 Shell_Position_2 : 0.25 Shell_Position_1 : 0 Mask : Link_To 4 | Percent Shell_Value_5 : 0 Shell_Value_4 : 0.76 Shell_Value_3 : 0.94 Shell_Value_2 : 0.98 Shell_Value_1 : 1 Bump_Scale : 0.5 } Natural 2 : Pumice Percent { DarkData: 3, 0, 250 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Version_Number : 100 Input_Seed : 1 Roughness : 0.5 Lacunarity : 0.5 Pit_Depth : 0.5 Pit_Size : Link_To 6 | Percent Density : 3 Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.5 Lacunarity_Lock : TRUE Pit : 0 Background : 1 } Gradient 3 : Mask_Gradient Color { DarkData: 1, -1, 250 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Version_Number : 100 Number_Of_Shells : 5 Enable_Clamps : TRUE Blend_Function : 0 Shell_Position_5 : 1 Shell_Position_4 : 0.75 Shell_Position_3 : 0.5 Shell_Position_2 : 0.25 Shell_Position_1 : 0 Mask : Link_To 4 | Percent Shell_Value_5 : 0, 0, 255 Shell_Value_4 : 0, 255, 255 Shell_Value_3 : 255, 0, 0 Shell_Value_2 : 255, 127, 0 Shell_Value_1 : 143, 167, 191 } External 4 : Cache Percent { DarkData: 2, 0, 250 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Version_Number : 100 Background : Link_To 2 | Percent } Shader 5 : DarkTree_Shader Color { DarkData: 0, 0, 250 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Color: Light1_Color : 255, 255, 255 Light1_Rise : 0.7 Light1_Rotate : 0.85 Light2_Color : 128, 128, 128 Light2_Rise : 0.03 Light2_Rotate : 0.15 Surface_Color : Link_To 3 | Color Diffuse_Level : 1 Diffuse_Function : 0.5 Luminosity : 0.1 Specular_Level : 0.2 Specular_Function : 0.5 Glossiness : 0.2 Metal_Highlight : 0 Anisotropy : 0 Anisotropic_Direction : 0 Reflectivity : 0 Environment : 180, 180, 240 Transparency : Link_To 4 | Percent Refraction : 1.5 Clear_Coat_Level : 0 Clear_Coat_Glossiness : 0.4 Clear_Coat_Thickness : 0 Clear_Coat_Smoothing : 0 Surface_Bump : Link_To 1 | Bump Alpha : 1 } External 6 : Time Percent { DarkData: 4, 0, 250 Common: Version_Number : 100 B-Spline : HOLD B-Spline-NP : 2 B-Spline-P : 1, 1, FALSE, FALSE B-Spline-P : 30, 0, FALSE, FALSE } } Trigger_Bank: 1, 30 Tweaker { }