DarkTree Grimalkin Wood Version: 2.00 Modified: 05/16/2001 Author: Leslie Swanson // A rare wood with a gloss finish. Pref_Map: Spherical Rep_Frame: 1 Type: Shaded Source: SHADER Aspect_Width: 10 Aspect_Height: 10 Scale: 1 Unit_Scale: Meters Heading: 0 Pitch: 0 { Natural 1 : Lumps Color { DarkData: 1, 0, 200 Transform: Trans_0 : 7.84314, 0, 0, 0 Trans_1 : 0, 0.740741, 0, 0 Trans_2 : 0, 0, 7.84314, 0 Common: Lump_Size : 0.05 Density : 0.1 Blend_Function : 0 Input_Seed : Link_To 0 | Random Seed Sampling_Options : NONE Color: Background : Link_To 2 | Color Lumps : Link_To 0 | Pore Color } Natural 2 : Agate Color { DarkData: 2, 0, 200 Transform: Trans_0 : 0.1275, 0, 0, 0 Trans_1 : 0, 0.16875, 0, 0 Trans_2 : 0, 0, 0.1275, 0 Common: Roughness : 0.65 Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.7 Input_Seed : Link_To 0 | Random Seed Color: Low : Link_To 0 | Wood Color 1 High : Link_To 0 | Woor Color 2 } Shader 3 : DarkTree_Shader Color { DarkData: 0, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Color: Light1_Color : 255, 255, 255 Light1_Rise : 0.7 Light1_Rotate : 0.85 Light2_Color : 128, 128, 128 Light2_Rise : 0.03 Light2_Rotate : 0.15 Surface_Color : Link_To 1 | Color Diffuse_Level : 1 Diffuse_Function : 0.5 Luminosity : 0 Specular_Level : Link_To 0 | Specular Level Specular_Function : 0.5 Glossiness : Link_To 0 | Glossiness Metal_Highlight : 0 Anisotropy : 0 Anisotropic_Direction : 0 Reflectivity : 0 Environment : 180, 180, 240 Transparency : 0 Refraction : 1.5 Clear_Coat_Level : 0 Clear_Coat_Glossiness : 0.4 Clear_Coat_Thickness : 0 Clear_Coat_Smoothing : 0 Surface_Bump : 0 Alpha : 1 } } Trigger_Bank: 1, 1 Tweaker { Tweak : IF_COLOR Tweak : Woor Color 2 Tweak : 200, 160, 108 Tweak : IF_COLOR Tweak : Wood Color 1 Tweak : 129, 71, 23 Tweak : IF_COLOR Tweak : Pore Color Tweak : 122, 67, 21 Tweak : IF_PERCENT Tweak : Specular Level Tweak : 0.73 Tweak : IF_PERCENT Tweak : Glossiness Tweak : 0.9 Tweak : IF_INT Tweak : Random Seed Tweak : 14 }