DarkTree Manhattan Version: 2.00 Modified: 05/08/2001 Author: Darkling Simulations // Manhattan is a fully 3D procedural Map which generates // structured blocks. Excellent for techno- industrial surfaces. Pref_Map: Frame Rep_Frame: 1 Type: Color Source: TEXTURE Aspect_Width: 10 Aspect_Height: 10 Scale: 1 Unit_Scale: Meters Heading: 0 Pitch: 0 { Process 1 : Color_Convert Color { DarkData: 1, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Background : Link_To 0 | Color 1 Color: } Process 2 : Color_Convert Color { DarkData: 1, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Background : Link_To 0 | Color 2 Color: } Noise 3 : Manhattan Color { DarkData: 0, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : Link_To 0 | Roughness Lacunarity : Link_To 0 | Lacunarity Lacunarity_Lock : TRUE Density : Link_To 0 | Density Block_Size : Link_To 0 | Block Size Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : Link_To 0 | Contrast Input_Seed : Link_To 0 | Random Seed Color: Low : Link_To 2 | Color High : Link_To 1 | Color } } Trigger_Bank: 1, 1 Tweaker { Tweak : IF_COLOR Tweak : Color 1 Tweak : 255, 255, 255 Tweak : IF_COLOR Tweak : Color 2 Tweak : 0, 0, 133 Tweak : IF_PERCENT Tweak : Block Size Tweak : 0.5 Tweak : IF_INT Tweak : Density Tweak : 3 Tweak : IF_PERCENT Tweak : Roughness Tweak : 0.7 Tweak : IF_PERCENT Tweak : Lacunarity Tweak : 0.2 Tweak : IF_PERCENT Tweak : Contrast Tweak : 0.75 Tweak : IF_INT Tweak : Random Seed Tweak : 3 }