DarkTree Env::Sunset Version: 2.00 Modified: 05/15/2003 Author: Leslie Swanson // This darktree generates a sunset environment. Pref_Map: Spherical Rep_Frame: 1 Type: Color Source: TEXTURE Aspect_Width: 10 Aspect_Height: 10 Scale: 1 Unit_Scale: Inches Heading: 0 Pitch: 0 { Natural 1 : Clouds Color { DarkData: 1, 0, 200 Transform: Trans_0 : 1.87751, -1.20642, 0, 0.266468 Trans_1 : 0.683357, 3.3146, 0, -0.732113 Trans_2 : 0, 0, 2.85714, 0 Common: Roughness : 0.315 Lacunarity : 0.68 Lacunarity_Lock : FALSE Density : 4 Puff_Size : Link_To 3 | Percent Strata_Function : 0 Blend_Function : 0 Brightness : 0.27 Contrast : Link_To 4 | Percent Input_Seed : Link_To 0 | Seed Color: Background : Link_To 2 | Color Puff : Link_To 0 | Clouds } Deform 2 : Radial_Twist Color { DarkData: 2, 0, 200 Transform: Trans_0 : -0.759735, 0.751395, 0, 0.158638 Trans_1 : -0.857533, -0.468129, 0, -0.114219 Trans_2 : 0, 0, 1, 0 Common: Scale_Factor : 1 Distortion : Link_To 6 | Percent Color: Background : Link_To 5 | Color } Gradient 3 : Linear_Gradient Percent { DarkData: 2, -1, 200 Transform: Trans_0 : 0.939693, 0.34202, 0, 0 Trans_1 : -0.34202, 0.939693, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Blend_Function : 0 Repeat_Flag : FALSE Percent: Top : 1 Bottom : 0 } Natural 4 : Agate Percent { DarkData: 2, 1, 200 Transform: Trans_0 : 1.34376, 0.489088, 0, -1.81898e-009 Trans_1 : -0.34202, 0.939692, 0, 0.15 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.48 Strata_Function : 0 Blend_Function : 0 Brightness : 0.5 Contrast : 0.545 Input_Seed : Link_To 0 | Seed Percent: Low : 0.42 High : 0.79 } Gradient 5 : Linear_Gradient Color { DarkData: 3, -1, 200 Transform: Trans_0 : -1, -4.25429e-007, 3.88574e-014, 1.49802e-007 Trans_1 : -4.02572e-007, 1, -8.74228e-008, -0.47972 Trans_2 : -5.4072e-014, -8.74228e-008, -1, 2.44539e-008 Common: Blend_Function : Link_To 7 | Percent Repeat_Flag : TRUE Color: Top : Link_To 0 | Sunset 1 Bottom : Link_To 0 | Sunset 2 } Noise 6 : Fractal_1 Percent { DarkData: 3, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.79 Lacunarity : 0.695 Lacunarity_Lock : FALSE Strata_Function : Link_To 8 | Percent Blend_Function : Link_To 9 | Percent Brightness : 0.415 Contrast : 0.6 Input_Seed : Link_To 0 | Seed Percent: Low : 0.2 High : Link_To 8 | Percent } Generator 7 : Bias Function { DarkData: 4, -1, 200 Common: Input : 0 Frequency : 1 Amplitude : 0.5 Phase_Amount : 0 Phase_Min : 0 Phase_Max : 1 Shift : 0.5 Upper_Clamp : 1 Lower_Clamp : 0 Invert : FALSE Reverse : FALSE Generator: Repeat_Flag : FALSE Bias : 0.805 } Noise 8 : Plasma Percent { DarkData: 4, 0, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Roughness : 0.245 Blend_Function : 0 Brightness : 0.79 Contrast : 0.535 Input_Seed : Link_To 0 | Seed Percent: Low : 0.2 High : 0.8 } Noise 9 : Simple Percent { DarkData: 4, 1, 200 Transform: Trans_0 : 1, 0, 0, 0 Trans_1 : 0, 1, 0, 0 Trans_2 : 0, 0, 1, 0 Common: Brightness : 0.755 Contrast : 0.405 Blend_Function : 0 Input_Seed : Link_To 0 | Seed Percent: Low : 0.2 High : 0.695 } Gradient 10 : Absolute_Shells Color { DarkData: 0, 0, 200 Transform: Trans_0 : 0.5, 0, 0, 0 Trans_1 : 0, 0.5, 0, 0.1 Trans_2 : 0, 0, 0.5, 0 Common: Mapping_Type : PLANAR_2D Number_Of_Shells : 2 Blend_Function : 0 Shell_Position_1 : 0.07 Shell_Position_2 : 0.25667 Shell_Position_3 : 0.333333 Shell_Position_4 : 0.5 Shell_Position_5 : 0.666667 Shell_Position_6 : 0.833333 Repeat_Flag : FALSE Enable_Clamps : TRUE Color: Shell_Value_1 : 105, 48, 120 Shell_Value_2 : Link_To 1 | Color Shell_Value_3 : 0, 0, 255 Shell_Value_4 : 255, 0, 0 Shell_Value_5 : 0, 255, 0 Shell_Value_6 : 0, 0, 255 } } Trigger_Bank: 1, 1 Tweaker { Tweak : IF_COLOR Tweak : Sunset 1 Tweak : 236, 155, 83 Tweak : IF_COLOR Tweak : Sunset 2 Tweak : 70, 55, 106 Tweak : IF_COLOR Tweak : Clouds Tweak : 255, 255, 255 Tweak : IF_INT Tweak : Seed Tweak : 2 }